Jack Menhorn

Sound Designer

Jack Menhorn is Sound Designer for video games. Also Editor in Chief at DesigningSound.org and a panelist on Game Audio Hour

Filtering by Tag: sfx

Early 2014 Updates

Hey everyone!  Here are some cool things I did recently!

I did the SFX for a wonderful Vita game called "Gunhouse" which was designed by Brandon Sheffield, programmed by the guy who made Frog Fractions, music by Disasterpeace and some help from other great people too!  It's out now!

Next up:

I had the pleasure of helping Michael Taylor with some audio for Oddworld: New 'n' Tasty!

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I edited some VO and even designed the voices for the Elum and Slog creatures!  Check for that to come out in early Spring!

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I even did the sound for a storybook app in January called "Turtle Crossing". It was a successfully funded Kickstarter by a friend of mine. It should be out in Spring as well!

I also did the sound for another Kickstarter project back in December!  It's called Pakka Pets and it was successfully funded on February 6!  I did *most* of the SFX in the video below, of which I am especially proud of the pet voices!

I am also proud to be a part of a new video podcast called "Game Audio Hour!".  We are already up to 4 episodes and going strong!  

We have been chatting about all things game audio including: orchestration, gear setups, C.P.U. Bach, sample libraries, and we even mention Rez.

The chats are streamed live and there is also aversion saved for later. We're working on iTunes integration as well so please keep an eyeball out for that!

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So that's what I have been up to recently!  I also updated my About/Resume section with a cool PDF resume, so please check that out!

See you all at GDC 2014!

Robots.